● Unity · C#
AI Maze Game
Find the exit before the AI does.
A Unity game that pits the player against an AI opponent in a procedurally generated 3D maze. Pick up boosts, avoid costly dead ends and make it to the exit first.
//About the game
A fresh course for every race
Depth-first search carves a connected maze at runtime, so every round is solvable even though the layout changes.
The opponent plans its route with A* and a Manhattan-distance heuristic. Boosts and dead-end penalties make the result depend on decisions made during the race.
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